Thursday, March 6, 2014

FOREVER EVIL: ARKHAM WAR #6 (REVIEW)

Forever Evil #6

Writer: Peter J. Tomasi

Artist: Jaime Mendoza
          Scott Eaton

Cover: Jason Fabok





The Rundown:
Bane has returned to Blackgate after his previous battle while dawning the mantle of Batman, and after being bloodied and wounded, he allows himself a moment to heal. The Talon known as William Cobb is seeing to the other Talons who are also recovering from their last battle as well (see Forever Evil: Arkham War #5). Suddenly, Blackgate Penitentiary is invaded by a group of juiced up and jacked up, Arkhamites who begin to attack Bane's men and Talons. The Scarecrow is leading the way with the likes of Poison Ivy, Man-Bat, Black Mask, Mad Hatter, Mr. Freeze, Killer Croc, and others. Cobb is trying to thwart them but is engulfed into Clayface as we learn that they have enhanced their size and strength with Bane's favorite drug, Venom. Bane makes his entrance into the battle, striking from above smashing his fist into Clayface's "skull", freeing Cobb. Scarecrow informs Bane that he was able to synthsize Venom from a sample of Bane's own blood, and that they were here for a basic "snatch and grab" as Man-Bat swoops in and lifts Bane away. The Arkhamites are "ordered" by Scarecrow to kill them all as they begin to attack some more.

Bane does not struggle as Man-Bat carries him to his destination, wanting to finally have the final battle for Gotham City. Man-Bat poetically (Bane's words) delivers Bane to the front door of Arkham Asylum as the Scarecrow and his comrades arrive via helicopters. Bane opts to attack the m head on all at once, and holds his own pretty well until a blow right on the chin from Killer Croc puts an end to that. It even caused Bane's mask to lift up away from his mouth. Bane, ever the warrior, doesn't quit and continues to keep fighting. Bane begins to take them each down as he knew would happen once the Venom in their systems began to wear off and take their tolls on their bodies from the withdrawal. Something Bane knows all to well, but reminds them that he had the power and strength to push through and over-come the pain.

As Bane finishes up with the Arkhamites, The Penguin aka Oswald Cobblepot, and his goons arrive bearing a gift. A supply cache for Bane to take care of his men/soldiers with. Cobblepot also offers his help and experience  in exchange for the villains that Bane has recently beaten down. He agrees to the deal with The Penguin, with one exception, that a certain Arkhamite remain with him. Oswald gladly agrees. The story closes out with Bane discussing how his plans have changed now that he has the Talon's at his disposal, but regardless, it is finally his. Gotham City belongs to Bane.


The Review:
As a Bat-Fan this sub-story from the main events of Forever Evil has been quite nice. Add that come issue number thirty, "Batman: The Dark Knight" comes to an end, and was a title that was more focused on Batman's rogues gallery. So, these jam packed issues have been quite nice in those regards. Usually when something is "loaded" like this, the writing seems to take a break or the easy routes with the stories. Not the case with this one, continuing on from great work within "Batman And Robin", Tomasi delivered with his writing. I am big Joker fan, but even I couldn't think of a better person to be the "Villain-Batman", than Bane. He's one of, if not the most "militant" of Batman's enemies, which is how Bats tends to approach things and his family being his "soldiers". Even having Bane acknowledge in the beginning of this issue that he and Batman are the same in that they are "only human". Usually I prefer them spread out like he did in the early issues of "Batman And Robin", but I enjoyed having different villains using Venom. I also really liked how that even by using Venom they were still unable to defeat Bane, as the drug may be his person PE, it isn't what "makes" him. Similar to baseball of today, if you don't have the skills to hit a curve ball, then steroids which make you stronger and faster, do not give one the ability to hit a curve ball. Did I just make a sports reference? Time to move onto the art I think.

Not sure who drew what, or if one was the pencils and ink, while the other was the colorist. I do know, that they delivered an artistically fantastic issue, that wasn't over the top even though the option was there to do so. There wasn't much slack showing in the "less important" panels, keeping it with the flow of the rest, and made very good use of the double-page and single full-page panels. The two-page spread of "Venomized" Arkhamites was poster worthy. Jason Fabok did the cover work, which was okay, but not "great" to where I would have a different artist do it instead of the people who did the work within it. If that is all I am complaining about then it is another notch in the win department.

Overall, it was a good addition to the mini-series. It did seem almost like more of an ending issue more than a build up to the final installment though. Will have to see if this is a good thing or a disappointment come next issue, as perhaps there is an ending not needing of any sort of build up. Likely not the case, and the treat in all of this was simply having Batman's rogues gallery as the focus as a group instead of their individual battles with the goddamn Batman. Which isn't too bad, as it doesn't happen on such a large scale that often. And it also offered a slight break from the main events of "Forever Evil". It all ends come next issue. Until then...

Stay Nerdy!

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